Qualcomm Technologies, Inc.
Job Area:Engineering Group, Engineering Group > GPU ASICS Engineering
Qualcomm is a company of inventors that unlocked 5G ushering in an age of rapid acceleration in connectivity and new possibilities that will transform industries, create jobs, and enrich lives. But this is just the beginning. It takes inventive minds with diverse skills, backgrounds, and cultures to transform 5Gs potential into world-changing technologies and products. This is the Invention Age - and this is where you come in.
The largest provider of mobile SoC (system on chip) solutions. Adreno GPU has been the industry leading mobile graphics solution and has been the dominating GPU in todays smart phone market. Our power efficient GPU solution is fundamental to enable the new exciting markets like VR/AR, IoT, AI, drone, autonomous driving etc. GPU compiler is a key component of graphics solution. We are looking for talented engineers to create world class GPU compiler products to enable high performance graphics and compute with low power consumption.
This position will be responsible for research, development and delivery of Qualcomm's Adreno GPU compiler products to our world wide customers. At same time, there will be opportunities to influence GPU hardware design based on experience on how our GPU compiler has been used by real world users. Depending on the specific role, interactions with GPU architecture design team, graphics driver team and international graphics programming standard specification committees might be required.
All Qualcomm employees are expected to actively support diversity on their teams, and in the Company.
Minimum Qualifications 1. Over 2 years of compiler industry/academic experience 2. BS degree in computer science or electrical engineering 3. C/C++ programming 4. Windows or Linux C/C++ program debugging experience 5. Basic knowledge in compiler theory 6. Basic knowledge in computer architecture
Preferred Qualifications 1. experience on graphics compiler or driver development. Experience with either Vulkan, D3D, OpenGL, OpenCL or Cuda compiler/driver development is ok 2. experience with LLVM compiler 3. MS or PhD degree in compiler domain 4. MS or PhD degree in GPU domain
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